Four projects collaborate in the frames of a special conference organised by EDEN for stakeholders representing (secondary) school level education.
The eLene2learn’s Transnational Workshop aims to exchange ideas and experience in learning to learn with social networks, learning to learn with digital media, serious games and virtual worlds and learning to learn with ePortfolios and blogs.
The DigiSkills’ Best Practice Exchange Forum collects case studies and best practices that effectively promote innovative teaching and learning good practices. This works as the frame for the collection of exceptional teaching and learning approaches.
Two projects, POERUP and Open Discovery Space play a special co-hosting role and organise a dedicated OER strand. The workshop programme breaks with traditional parallel sessions of paper/poster presentations it provides instead a platform for semi-informal, so-called "Project Fairground" activities. Submission of projects is still open!
Programming is an important skill at any age, as 12 year old Nikos Adam proved at the International Trade Fair in Thessaloniki, Greece. After giving a presentation on some programs he had been working on, he was offered a job with Google.
Image: Nikos Adam, 12 years old, was recently hired by Google as a programmer.
At the International Trade Fair in Thessaloniki, Greece, Google representatives noticed a boy showing up every day at their stand and attending all of their workshops (after school, of course). Nikos Adam, a 12 year old Greek boy just starting middle school, taught himself to program and has written a few programs in his spare time.
One of those programs is called DTD, a security system that prevents Denial of Service (DoS) attack, and another is called MSP, a program that allows users to play online without a separate server. At the trade fair, the boy gave an impressive presentation on cyber attacks that further piqued the attention of Google.
After verifying his programming skills and talking to his parents, Google offered Adam a contract to program for Google. He will work on a new social network called “Tech is Social” which will be launched in Greek in January 2014.
Adam’s story demonstrates that programming is a valuable skill that anyone can learn, even independently. His story comes at a fitting time – November 25-30 is Europe Code Week, a week-long series of learn-to-code events and an initiative to bring attention to importance of digital skills such as programming.
The ritual and the rhythm: interacting with augmented reality, visual poetry and storytelling across the streets of scattered L’Aquila
Mobile smart devices and augmented reality applications may exemplify access points to navigate a city, to detect different layers of reality, to offer different narratives of the urban geography and to explore the real environment.
It may represent an emotional journey where familiar places are represented through unusual perspectives. A sliding between reality and virtuality, an invite to participate and discover public spaces. “Street Poetry in augmented reality” exhibitions are urban paths to engage people (e.g. students, citizens, tourists etc.) with art and smart technologies while performing something. In this article, the format “Emotional Mapping of Museum Augmented Places” (EMMAP) is discussed using the evaluation of the trial that was implemented in L’Aquila (Italy).
The conference concentrates in the Learning Methodologies and provides a significant opportunity to anyone involved with the rapidly changing world of education.
Study Barn is a 100% free online study guide that will allow any student to study any topic. They can create their own exam or study group using question they create or from material that is already in the online system.